![]() ![]() If an arcane trickster gets a sneak attack bonus from another source the bonuses on damage stack. The extra damage dealt increases by +1d6 every other level (2nd, 4th, 6th, 8th, and 10th). Sneak Attack: This is exactly like the rogue ability of the same name. ![]() He can make only one ranged legerdemain skill check each day, and only if he has at least 1 rank in the skill being used. Any object to be manipulated must weigh 5 pounds or less.Īn arcane trickster can use ranged legerdemain once per day initially, twice per day upon attaining 5th level, and three times per day at 9th level or higher. Working at a distance increases the normal skill check DC by 5, and an arcane trickster cannot take 10 on this check. Ranged Legerdemain: An arcane trickster can perform one of the following class skills at a range of 30 feet: Disable Device, Open Lock, or Sleight of Hand. If a character had more than one spellcasting class before becoming an arcane trickster, he must decide to which class he adds the new level for purposes of determining spells per day. He does not, however, gain any other benefit a character of that class would have gained, except for an increased effective level of spellcasting. ![]() Spells per Day: When a new arcane trickster level is gained, the character gains new spells per day as if he had also gained a level in a spellcasting class he belonged to before adding the prestige class. Weapon and Armor Proficiency: Arcane tricksters gain no proficiency with any weapon or armor. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |